HOW GAMES IMPACT ON LEARNING ENVIRONMENT

Mualliflar

  • Amina Jawgasharova Assistant -teacher of Nukus Innovation Inistitute. Muallif

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Game-based learning, hand–eye coordination, problem-solving skills, technological advancements, extrinsic and intrinsic motivation, academic performance, advantages and disadvantages.

Abstrak

Using games is commonly popular in teaching process of today. It could enhance learners’ collaborative, problem solving and critical thinking skill which are the one of the  21st  century’s “4 C” skills. It makes the lesson fun and interactive which can attract learners’ attention and improve the productivity of reaching good results. Additionally, games are a great classroom management tool that help teachers to motivate a class and to involve in the lesson. By integrating games into the lessons teachers increase overall motivation which is the key success of learning environment. Therefore, this article aims to present how games impact on teaching and learning process.

Iqtiboslar

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Gee, J. P. (2003). What video games have to teach us about learning and literacy. New York: Palgrave Macmillan.

Hoa, Nguyen (2021) How to use educational games in the classroom?

Huitt, W. (2004). Educational psychology: A cognitive view. Boston: Houghton Mifflin.

Kirkland, D., & O’Riordan, F. (2006). Games as an Engaging Teaching and Learning Technique: Learning or playing?

Lemmens, J. S., Valkenburg, P. M., & Peter, J. (2009). Development and validation of a game addiction scale for adolescents. Media Psychology, 12(1), 77-95.

Olbur, A. (2003). Video Games in Education.

Prensky, M. (2001). Digital game-based learning. New York: McGraw-Hill. Squire, K. (2006). From content to context: Videogames as designed experience. Educational Researcher, 35(8), 19-29.

Nashr qilingan

2023-07-17

Iqtibos keltirish tartibi

HOW GAMES IMPACT ON LEARNING ENVIRONMENT. (2023). Yevroosiyo Akademik Tadqiqotlar Jurnali, 3(7), 132-135. https://in-academy.uz/index.php/EJAR/article/view/4176