USING VIRTUAL TOURS OF HISTORIC SITES IN ENGLAND TO MOTIVATE AND ENGAGE YOUNG PEOPLE IN THEIR EDUCATION

Main Article Content

Аннотация:

The article about intellectual and creative activity of teenagers is especially productive if it is devoted to the knowledge of artistic values. Here intelligence and creativity are activated. Moreover, in adolescence, there is a lively interest in art and a great need for its knowledge on the logical-cognitive and artistic-aesthetic levels. In communication with highly artistic works (when preparing teenagers for their perception and the process itself), logical and artistic thinking develops, with maximum activation of creative thinking and imagination, generalization and their own attitude, as well as reproduction. However, this is not enough for teenagers: intellectual and creative potential requires its implementation in any activity of knowledge. It is in this process of intellectual and creative development with the result of activities (for example, cognitive and educational) that the personality of teenagers is formed.

Article Details

Как цитировать:

Pirmanova , G. . (2024). USING VIRTUAL TOURS OF HISTORIC SITES IN ENGLAND TO MOTIVATE AND ENGAGE YOUNG PEOPLE IN THEIR EDUCATION. Евразийский журнал социальных наук, философии и культуры, 4(12), 59–65. извлечено от https://in-academy.uz/index.php/ejsspc/article/view/42188

Библиографические ссылки:

Zoyirova, D. (2021). Challenges and opportunities of teaching EFL in Uzbekistan secondary schools. International Journal of Instruction, 14(2), 1-16.

Kruk, M., &Pawlak, M. (2021). The use of virtual tours for language learning purposes: Insights from research and pedagogical practice. Language Teaching, 1-14.

Çalışkan, N., &Çelik, S. (2019). Virtual tours as an educational tool: A research on secondary school students. Journal of Educational Technology & Online Learning, 2(3), 184-200.

Shih, Y. C., & Yang, M. T. (2008). A collaborative virtual environment for situated language learning using VEC3D. Journal of Educational Technology & Society, 11(1), 56-68.

Lee, L. (2011). Blogging: Promoting learner autonomy and intercultural competence through study abroad. Language Learning & Technology, 15(3), 87-109.

Chen, J. C. (2016). The crossroads of English language learners, task-based instruction, and 3D multi-user virtual learning in Second Life. Computers & Education, 102, 152-171.

Peng, H., Su, Y. J., Chou, C., & Tsai, C. C. (2009). Ubiquitous knowledge construction: Mobile learning re‐defined and a conceptual framework. Innovations in Education and Teaching International, 46(2), 171-183.

Cheng, H. J., & Zhan, H. (2012). Examining pre-service teachers' instructional strategies for technological pedagogical content knowledge via video-conferencing. Journal of Educational Technology Development and Exchange, 5(2), 57-76.

Cho, Y. H., & Lim, K. Y. (2017). Effectiveness of collaborative learning with 3D virtual worlds. British Journal of Educational Technology, 48(1), 202-211.

Shih, Y. C. (2015). A virtual walk through London: Culture learning through a cultural immersion experience. Computer Assisted Language Learning, 28(5), 407-428.

Uzakova, S. (2020). The development of English education in Uzbekistan: Challenges and prospects. Religación, 4, 144-148.

Muhammadiev, A. (2016). Teaching English in Uzbekistan. Journal of Foreign Languages and Cultures, 1(1), 31-37.

Lin, T. J., &Lan, Y. J. (2015). Language learning in virtual reality environments: Past, present, and future. Journal of Educational Technology & Society, 18(4), 486-497.

Yang, J. C., Chen, C. H., &Jeng, M. C. (2010). Integrating video-capture virtual reality technology into a physically interactive learning environment for English learning. Computers & Education, 55(3), 1346-1356.

Lan, Y. J. (2015). Contextual EFL learning in a 3D virtual environment. LanguageLearning&Technology, 19(192), 16-31.

Xie, Y., Ryder, L., & Chen, Y. (2019). Using interactive virtual reality tools in an advanced Chinese language class: A case study.TechTrends, 63(3), 251-259.