APPLYING GAME MECHANICS TO TEACH PRAGMATIC COMPETENCE IN EFL CONTEXTS
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Аннотация:
This article examines the application of game mechanics to teach pragmatic competence in EFL contexts. It highlights how gamified activities, role-playing, and interactive challenges help learners develop appropriate language use in social and cultural contexts. The study provides practical strategies for designing engaging game-based tasks that foster speech acts, politeness strategies, and context-sensitive communication skills.
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Библиографические ссылки:
Byram, M. (1997). Teaching and Assessing Intercultural Communicative Competence. Multilingual Matters.
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Reinders, H., & Wattana, S. (2015). Can I Say Something? The Effects of Digital Game Play on EFL Learners’ Pragmatic Performance. Language Learning & Technology, 19(2), 72–92.
Godwin-Jones, R. (2014). Emerging Technologies: Games in Language Learning. Language Learning & Technology, 18(2), 2–11.
