A TECHNOLOGICAL APPROACH TO ENGLISH LANGUAGE COMPETENCE
Main Article Content
Abstract:
Language learning is a dynamic process that goes beyond memorizing vocabulary and grammar rules. Proficiency in a language requires an understanding of its cultural nuances, idiomatic expressions, and context-specific usage. Idioms, in particular, play a crucial role in language competency, reflecting the cultural richness and linguistic diversity of a language. In the realm of teaching English as a second language, leveraging technology to incorporate idioms into language learning offers innovative avenues for enhancing competence.
Article Details
How to Cite:
References:
Li, S., & Zhang, L. (2020). The Application of Gamification in English Language Teaching. International Journal of Emerging Technologies in Learning (iJET), 15(12), 127-136.
Chen, H., & Yang, S. J. H. (2020). Incorporating Gamification in English Language Teaching and Learning. In Innovations in Smart Learning (pp. 361-369). Springer, Singapore.
Yilmaz, O. (2017). The Effect of Social Media Use on English Language Teaching: A Literature Review. Universal Journal of Educational Research, 5(10), 1713-1719.
Hu, X., & Zhang, L. (2019). The Application of Natural Language Processing in English Language Teaching. International Journal of Emerging Technologies in Learning (iJET), 14(09), 206-215.
Tajeddin, Z., & Alemi, M. (2020). The Role of Crowdsourcing in Language Learning: Opportunities and Challenges. International Journal of Computer-Assisted Language Learning and Teaching (IJCALLT), 10(2), 39-54.